package GameCode.ConcreteState;

import GameCode.PlayerContext;
import GameCode.PlayerState;

public class SecondaryPlayerState extends PlayerState {
    @Override
    public void play(PlayerContext context) {
        System.out.println("熟练级玩家可以打牌");
    }

    @Override
    public void doubleScore(PlayerContext context) {
        System.out.println("熟练级玩家可以双倍积分");
    }

    @Override
    public void changeCards(PlayerContext context) {
        System.out.println("熟练级玩家不可以换牌");
    }

    @Override
    public void peekCards(PlayerContext context) {
        System.out.println("熟练级玩家不可以偷看牌");
    }
}
